MixCards: Evaluating Structured Descriptions of Multi-Source Sound Scenes

Anonymous Authors
Anonymous submission · under review

Abstract

Audio captioning benchmarks typically evaluate a single unstructured free-text description of an audio scene, providing limited insight into how a model fails to understand polyphonic audio. A plausible caption may omit a source, or conflate multiple sources into one, or assign an attribute of one source to another, and conventional captioning evaluation cannot locate these errors. We introduce MixCardBench, a benchmark for structured captioning of polyphonic audio, which evaluates models in two stages: first, identifying and temporally localizing the sources in a scene, and second, generating a structured MixCard describing the semantic, temporal, and acoustic properties of each source. The benchmark contains 4884 ecologically plausible synthetic soundscapes with up to nine overlapping speech, music and sound effects sources built from high-quality recordings and source-level annotations, where each source has a reference MixCard. We evaluate six state-of-the-art large audio language models and find substantial limitations in current models, which struggle considerably with speech and sound effects timing and detection, with the strongest model reaching only around 60% mean card-field score. Performance varies significantly across attributes, exposing capability differences that are hidden by aggregate caption scores. We assess the quality and ecological validity of MixCardBench through human validation, distribution matching and a listening study, and show that human corrections have little effect on model rankings, and our synthesized soundscapes are closer to in-the-wild YouTube videos than source guided but otherwise random synthesis.

Examples: human-validated cards

Scenes whose cards passed the human validation pass. Each scene shows the full mixture, the original AudioSet clip it was modelled on, and one card per source.

More examples

Scenes from the full benchmark set with the cards as generated.

Results

Six audio-language models list the sources in each scene and write one card per source. Stage 1 scores the source inventory; stage 2 scores the fields of the cards for the sources that were found. Results are on the 4,884 benchmark scenes; bars carry bootstrap 95% confidence intervals.

Overview: inventory F1 per modality and mean card field score per model
Overview. Left and middle: source-inventory F1 per modality (frame-level and event-level). Right: mean card field score over the cards whose source was found.
Scores on the fields shared by all card types
Fields shared by all card types: loudness, frequency profile, perceived audio quality and the two captions.
Frequency profile agreement per band, deviation from the six-model mean
Frequency profile by band: each model's agreement per band minus the six-model mean. A flat line near zero tracks the field across the spectrum; a slope is a spectral bias.

Model outputs

For each model, one card the judge scored high and one it scored low, next to the reference card for the same source. Open an example to compare field by field.

Qwen3-Omni-30B

successSound effect · cameramean field score 0.92

Agrees with the reference on loudness, frequency profile, sounding object, sounding action, sound descriptors, temporal descriptors, plurality, perceived audio quality, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthQwen3-Omni-30B
segments00:06.200 – 00:07.08200:06.500 – 00:06.800
loudnessloudmedium
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levellowmedium-lowmediummedium-highmedium-highmedium-highmedium-highmedium-highmedium-highmedium-high
band (Hz)1252505001k2k3k4k6k8k10k
levellowmedium-lowmediummedium-highmedium-highmedium-highmedium-highmedium-highmedium-highmedium-high
sounding objectshutter release buttoncamera
sounding actionclickingshuttering
temporal descriptorssingle event, impact/abruptsingle event, impact/abrupt
pluralityoneone
perceived audio qualityclear, dry, thinclear, dry, thin
sound descriptorssharp, metallic, percussivesharp, metallic, clicking, percussive
short captionSharp shutter clickCamera shutter click
descriptive captionA sharp, metallic click from a shutter release button, dry and clear.A camera shutter clicks sharply in a quiet environment.
failureMusicmean field score 0.19

Disagrees with the reference on music descriptors, instruments, genre, mood, short caption, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthQwen3-Omni-30B
segments00:00.000 – 00:05.25900:00.000 – 00:04.800
loudnessquietvery loud
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelvery-lowlowmediummedium-highmedium-highmedium-highmedium-lowvery-lowvery-lowvery-low
band (Hz)1252505001k2k3k4k6k8k10k
levelmedium-highmedium-highmedium-highmedium-highmedium-highmedium-highmedium-highmedium-highmedium-highmedium-high
genreSinger-Songwriter, AmericanaExperimental Pop
moodnostalgiatension
perceived audio qualitylow-fidelity, thin, low background noiseFidelity: low-fidelity, Noise: high background noise
instrumentsguitar, vocalssynthesizer
music descriptorssparse, looping, rawsynthetic, glitchy, abrupt
tempo71 BPM (slow)no tempo
short captionNostalgic singer-songwriter strumsSynthetic music stops
descriptive captionA sparse, raw guitar and vocal performance unfolds at a slow pace, characterized by a thin, low-fidelity tone with subtle background noise.A harsh, synthetic sound abruptly cuts off, creating a jarring and tense moment in the audio.

Qwen2.5-Omni-7B

successSound effect · cameramean field score 0.85

Agrees with the reference on loudness, sounding object, sounding action, sound descriptors, temporal descriptors, plurality, perceived audio quality, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthQwen2.5-Omni-7B
segments00:08.475 – 00:09.11400:07.90 – 00:08.00
loudnessquietvery quiet
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelmedium-lowmedium-lowmedium-lowmedium-lowmedium-lowmedium-lowmedium-highmediummediummedium-high
band (Hz)1252505001k2k3k4k6k8k10k
levelvery-lowlowmedium-lowmediumhighvery-highvery-highvery-highvery-highvery-high
sounding objectdigital cameracamera
sounding actionshutter clickingclick
temporal descriptorssingle event, impact/abruptsingle event
pluralityoneone
perceived audio qualityclear, dry, thin, low background noiseclear, dry
sound descriptorssharp, metallic, briefsharp, brief, crisp
short captionSharp digital camera shutter clickCamera shutter clicks
descriptive captionA sharp, metallic shutter click from a digital camera, brief and abrupt in a dry, clear recording.A camera shutter clicks sharply once.
failureSpeechmean field score 0.01

Disagrees with the reference on intelligibility, perceived audio quality, emotion, manner, short caption, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthQwen2.5-Omni-7B
segments00:00.000 – 00:09.99600:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00; 00:00.00 – 00:00.00
loudnessvery loud
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelvery-highvery-highvery-highhighhighmediummedium-highmedium-highmedium-highmedium
–
median F0226.4 Hz
perceived audio qualitylow-fidelity, room reverb, muffleddry
mannercreaky, stuttering, breathywhispered, hesitant
intelligibilitymostly intelligible, poor channel quality–
emotionexcited/happyneutral
transcript
0.69–0.93 sWhy?
1.95–2.17 sWhy?
3.10–5.24 sWhy is that weird that I always say you're Siwoo?
language: en · 1 speaker(s)
language: en
short captionBreathy high voice asking whyWhispered speech
descriptive captionA high-pitched voice speaks throughout the clip, asking 'Why?' repeatedly and questioning a name, in a creaky, breathy, and stuttering delivery that sounds excited and happy.A whispering voice, barely audible, unfolds over the clip.

Audio Flamingo 3

successSound effect · boingmean field score 0.66

Agrees with the reference on sounding action, plurality.

full scene
original clipAudioSet segment
fieldground truthAudio Flamingo 3
segments00:08.139 – 00:09.033–
loudnessloud0.0db
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelmediummediumvery-highvery-highvery-highmediummediummedium-lowmediummedium-low
very-low
sounding objectspringball
sounding actionboingingbouncing
temporal descriptorssingle event, impact/abrupt, fallingsingle event
pluralityoneone
perceived audio qualityclear, dry, thin–
sound descriptorsbouncy, springy, sharp, metallic–
short captionSharp cartoon spring boing–
descriptive captionA single, sharp cartoon spring boing sounds bouncy and metallic with a thin, dry tone.–
sound (not a card field)boing
duration (not a card field)7.9s-8.8s
perceived audio quality (not a card field)clear
sound descriptors (not a card field)sharp, short
short title (not a card field)Ball bounces sharply
descriptive title (not a card field)A ball bounces sharply on a hard surface.
failureMusicmean field score 0.00

Disagrees with the reference on perceived audio quality, music descriptors, instruments, genre, mood, short caption, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthAudio Flamingo 3
segments00:00.859 – 00:09.996–
loudnessquiet–
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelmediummedium-highmedium-highmedium-highmediummediummedium-lowmedium-lowlowlow
–
genreAvant-Garde, Soundtrack, Experimental, Ambient, Improv, Sound Art, InstrumentalFolk
moodtensioncalmness
perceived audio qualitylow-fidelity, dry, thin, low background noise–
instrumentsviolin–
music descriptorssparse, repetitive, plucked, looping, delicate–
tempo81 BPM (slow)120 BPM
short captionSparse violin loops–
descriptive captionA delicate, plucked violin loops a sparse, repetitive motif at a slow pace, sounding thin and dry with low background noise.–
instrument (not a card field)violin
short signature (not a card field)Melancholic folk melody plays
description (not a card field)A soothing folk melody played on a violin, evoking a sense of calmness and tranquility.

Music Flamingo

successMusicmean field score 0.85

Agrees with the reference on loudness, perceived audio quality, genre, mood, short caption, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthMusic Flamingo
segments00:00.000 – 00:09.9960.00-1.90, 2.70-4.00, 4.20-5.20, 5.40-6.40, 6.60-7.60, 7.80-8.80, 9.00-10.00
loudnessloudvery quiet; loud; loud; loud; loud; loud; loud
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelhighvery-highhighhighhighmedium-highmedium-highmediummediummedium
band (Hz)1252505001k2k3k4k6k8k10k
level––––––––––
genreSoundtrack, Experimental Popexperimental pop
moodtensiontension
perceived audio qualitylow-fidelity, harsh, distorted, high background noise–
instrumentsdrums, percussion, cymbals–
music descriptorsfrenetic, rapid, dissonant, glitchy, layered–
tempono tempofast
short captionFrenetic experimental pop blares–
descriptive captionA loud, harsh, and distorted wall of drums, percussion, and cymbals plays at a frenetic, rapid pace, creating a dissonant and glitchy experimental pop texture with high background noise.–
perceived audio quality (not a card field)[{"Fidelity": "clear", "Space": "dry", "Frequency balance": "thin", "Drive": "distorted", "Noise": "high background noise"}]
music descriptors (not a card field)rhythmic, layered, repetitive, sparse, dissonant, syncopated, percussive, minimalist, complex, arpeggiated, synthetic, glitchy, gritty, delicate, plucked, raw, melodic, warm, groovy, bright, abrupt, harmonic, high-pitched, rapid, intricate, punchy, orchestral, unpolished, detuned, lively, looping, evolving, static, ornamental, frenetic
instruments' (not a card field)drum machine, percussion, congas, tabla, timbales, shaker, triangle, gong, handpan, glockenspiel, xylophone, marimba, vibraphone, bell, chimes
short title (not a card field)Drum machine rhythm drives
descriptive title (not a card field)A tense experimental pop piece built around a relentless, syncopated drum‑machine pattern, featuring sparse, glitchy percussive textures and a thin, high‑energy mix.
failureSpeechmean field score 0.00

Disagrees with the reference on loudness, intelligibility, perceived audio quality, emotion, manner, short caption, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthMusic Flamingo
segments00:00.000 – 00:00.116; 00:01.428 – 00:05.526[[0.0, 1.7, "Also after freezing it becomes very brittle and is able to crunch easily."], [1.7, 2.0, "speech"]]
loudnessmedium; medium[[0.0, 1.7, ["medium"]], [1.7, 2.0, ["quiet"]]]
frequency profile
segment 1: 0.0 – 0.116 s
band (Hz)1252505001k2k3k4k6k8k10k
levelvery-highmedium-highmedium-lowmedium-lowlowlowmedium-lowmedium-lowmedium-lowmedium-low
segment 2: 1.428 – 5.526 s
band (Hz)1252505001k2k3k4k6k8k10k
levelhighhighmedium-highmediummediummedium-lowmedium-lowmedium-lowlowvery-low
segment 1: – s
band (Hz)1252505001k2k3k4k6k8k10k
level––––––––––
segment 2: – s
band (Hz)1252505001k2k3k4k6k8k10k
level––––––––––
median F065.4 Hz; 100.9 Hz–
perceived audio qualitylow-fidelity, dry, muffled–
mannermonotonous, slow–
intelligibilityhighly intelligible–
emotionneutral–
transcript
1.44–5.43 sAlso, after freezing it, it becomes very brittle and is able to crunch easily.
language: en · 1 speaker(s)
–
short captionDeep voice speaking–
descriptive captionA deep voice speaks in a monotonous, slow delivery, explaining that freezing something makes it brittle and crunchy.–

Audio Flamingo Next

successSound effect · breakmean field score 0.85

Agrees with the reference on loudness, sounding object, sounding action, sound descriptors, temporal descriptors, plurality, perceived audio quality.

full scene
original clipAudioSet segment
fieldground truthAudio Flamingo Next
segments00:07.082 – 00:08.243[["0.00-0.07", "0.09-0.16", "0.18-0.25", "0.27-0.34", "0.36-0.43", "0.45-0.52", "0.54-0.61", "0.63-0.69", "0.71-0.78", "0.80-0.87", "0.89-0.96"]]
loudnessloudloud; loud; loud; loud; loud; loud; loud; loud; loud; loud; loud
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelmediummedium-lowmediummediummedium-highmedium-highmedium-highmedium-highmedium-highmedium-high
band (Hz)1252505001k2k3k4k6k8k10k
levelvery-highvery-highvery-highvery-highvery-highvery-highvery-highvery-highvery-highvery-high
sounding objectwindow paneglass
sounding actionsmashingshatter
temporal descriptorssingle event, impact/abruptsingle event
pluralityoneone
perceived audio qualityhigh-fidelity, dry, harshhigh-fidelity, dry, harsh, sharp, thin
sound descriptorssharp, brittlesharp, hollow, brittle, crisp, percussive
short captionLoud window pane smashGlass shatters sharply.
descriptive captionA single window pane smashes abruptly with a loud, sharp, and brittle sound.A brittle, sharp shattering sound of glass.
failureMusicmean field score 0.00

Disagrees with the reference on perceived audio quality, music descriptors, instruments, genre, mood, short caption, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthAudio Flamingo Next
segments00:00.000 – 00:09.996–
loudnessmedium[{"segment": ["0.0", "10.0"], "average_loudness": "Loud", "lufs": 79.0}]
frequency profile
band (Hz)1252505001k2k3k4k6k8k10k
levelhighmedium-highmedium-highmedium-highmediummedium-lowvery-lowvery-lowvery-lowvery-low
band (Hz)1252505001k2k3k4k6k8k10k
level––––––––––
genreElectronic, Experimental, Ambient, Glitch, IDM, Dubstep–
moodcalmness, sadness–
perceived audio qualityhigh-fidelity, reverb-heavy, thin–
instrumentspiano–
music descriptorssparse, sustained, delicate–
tempo118 BPM (medium)–
short captionSad ambient piano drifts–
descriptive captionA sparse, delicate piano melody plays at a medium tempo, sustained and evolving through a high-fidelity, reverb-heavy wash with a thin, high-pitched character.–
sections (not a card field)[["0.0", "10.0"]]

Kimi-Audio-7B

successSpeechmean field score 0.79

Agrees with the reference on loudness, median f0 hz, perceived audio quality, emotion, manner, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthKimi-Audio-7B
segments00:00.000 – 00:01.730; 00:04.168 – 00:09.69400:00.000 – 00:10.000; 00:05.000 – 00:08.000; 00:08.000 – 00:10.000
loudnessmedium; mediummedium; medium; medium
frequency profile
segment 1: 0.0 – 1.73 s
band (Hz)1252505001k2k3k4k6k8k10k
levelhighhighhighmediummediummedium-lowmedium-lowmedium-lowmedium-lowlow
segment 2: 4.168 – 9.694 s
band (Hz)1252505001k2k3k4k6k8k10k
levelmedium-highmedium-highhighmedium-highmediummediummedium-lowmedium-lowmedium-lowlow
band (Hz)1252505001k2k3k4k6k8k10k
levellowlowlowlowlowlowlowlowlowlow
median F0120.0 Hz; 111.9 Hz100.0 Hz
perceived audio qualityclear, dry, thin, low background noise{"Fidelity": "high-fidelity", "Space": "dry", "Drive": "clear", "Frequency balance": "thin", "Noise": "low background noise"}
mannersteadyclear, monotonous
intelligibilityhighly intelligiblemostly intelligible
emotionneutralneutral
transcript
0.27–9.63 sTL and S button at this point the printout should come out you need to then set the tarot date it's very straightforward
language: en · 1 speaker(s)
0.00–1.00 sPress the T and L and S button at the same time.
1.00–2.00 sThe printout should come out.
2.00–10.00 sYou need to then set the target date. It's very straightforward.
language: en
short captionSteady deep voice speakingClear monotonous voice
descriptive captionA steady deep voice speaks clearly throughout the clip about setting a tarot date, in a neutral tone with a thin, dry sound.A man is speaking about setting a target date, with a clear and monotonous voice.
failureSound effect · coinmean field score 0.00

Disagrees with the reference on loudness, sounding object, sounding action, sound descriptors, temporal descriptors, perceived audio quality, short caption, descriptive caption.

full scene
original clipAudioSet segment
fieldground truthKimi-Audio-7B
segments00:03.042 – 00:03.80800:00.000 – 00:00.790; 00:01.000 – 00:02.790
loudnessquietvery-loud; very-loud
frequency profile–
band (Hz)1252505001k2k3k4k6k8k10k
levellowlowmediumhighhighhighhighhighhighhigh
sounding objectcoin–
sounding actionclinking–
temporal descriptorssingle event, impact/abrupt–
pluralityone–
perceived audio qualityclear, dry, thin, low background noise–
sound descriptorssharp, metallic, clinking–
short captionSharp metallic coin clink–
descriptive captionA single coin clinks sharply and metallically in a clear, dry recording.–

BibTeX

@inproceedings{anonymous2026mixcards,
  title  = {MixCards: Evaluating Structured Descriptions of Multi-Source Sound Scenes},
  author = {Anonymous},
  year   = {2026},
  note   = {Under review}
}